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Trick'r'Click

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Devlog

  • Quick Fix
    October 19, 2025 by Cesco
    Whoops an extra 0 slipped in somewhere and the sugar rush power-up wasn't subtracting cost - my bad! Fixed now! Whole game should be beatable in < 10 minutes now for sure... Continue reading
  • Small balance update
    October 19, 2025 by Cesco
    Didn't have a lot of time to play test so when I finally got around to it I realized the scaling was kind of a bummer - we never reached a point where we could feel good about getting big numbers fast... Continue reading
  • Making a mini personal game-jam game for Halloween
    October 17, 2025 by Cesco
    Below is a (slightly modified) repost of the devlog I posted on my blog that goes over the process of making this game. A little bit technical, a little bit theoretical, a little bit messy, but a fun... Continue reading
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